![]() ![]() He also introduces a couple of new things, most notably a mine system, which he supplies complete rules for. McCoy isn't afraid to use the idea of "pods", which allow ships to have slightly different designs at different times. The book also contains some original elements. They go as low as 8 and as high as 14, and thus give you different ships that might be appropriate on different worlds. I can imagine using both variants of the ship in big battles and thus giving more veracity to a campaign.įinally, you have a lot of variety in how the ships are designed, most importantly through different tech levels. For example, you have the Kraft, a 20T small interceptor and the Kraft II, a 40T medium interceptor. Part of the promise of the book is to offer variety even within the individual classes of ships, and I think that's done well too. It's a nice look at many things that could be done with small ships. Even beyond that you get bombers and transports. Besides standard fighters, you also get interceptors, which are built for speed. There'a a lot of nice variety in the ship writeups, and that actually comes about in several different ways.įirst, you have a variety of ship classes, all carefully labeled so that you can see at a glance what's what. There are a few elements in the ship writeups that deserve a bit of extra attention: ![]() That's followed by a picture of the ship (which I'll talk about more in the "Style & Design" section), plus floorplans for one class of ships.įinally, you get the stats for all of the ships, carefully laid out using the rules from High Guard. The description tells players (or GMs) why they might want to use one variation of a class rather than the others. Besides introducing the class, this section also helps to differentiate between a few different variations of the class, which might be different sizes or have somewhat different emphases. The tone helps to keep the descriptions fun and easy to read. The book contains six different classes of ships, each laid out in the same way:Įach section starts off with an overview of the class written in a casual, but marketing-intensive style-the sort of thing you might find in an eCatalog if you were genuinely shopping around for something to spend 20 million credits on. Inside you will find fifteen variations on six different ships that can be commonly found in any setting." Overall, the book does exactly that. He says: " Fighters and Small Ships is my attempt to help increase the breadth of ships offered for our beloved game. McCoy makes his intent in Fighters and Small Ships obvious from the get-go. Fighters and Small Ships can be purchased as a print book or as a PDF. It's part of Brazer's Mech Tech 'n' Bot line, which offers up technological items for use with Traveller. ![]() more space to really spread his creative wings.įighters and Small Ships is a 16-page book by Jon Brazer Enterprises that features about 15 different small ships for Mongoose's Traveller. This review covers one of their few products to break that standard and give author Dale C. They've released about 40 supplements, most of which are small folios, running 1-4 pages. Jon Brazer Enterprises is a small publishing house releasing products under Mongoose's Traveller licensing program. ![]()
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